TTF TrueType Font data
AI-powered detection and analysis of TrueType Font data files.
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File Information
TrueType Font data
Font
.ttf
font/ttf
TTF (TrueType Font)
Overview
TTF (TrueType Font) is a digital font standard developed by Apple in the late 1980s and later licensed to Microsoft. TrueType fonts use mathematical descriptions of letter forms based on quadratic BΓ©zier curves, making them scalable to any size without quality loss. TTF has become one of the most widely used font formats across different operating systems and applications.
Technical Details
Font Structure
- Outline Data: Vector-based glyph definitions using quadratic curves
- Hinting Instructions: Code to optimize rendering at small sizes
- Metrics Tables: Character spacing and positioning information
- Character Maps: Unicode to glyph index mapping
- Kerning Tables: Letter pair spacing adjustments
File Format Components
TTF File Structure:
- Offset Table: Directory of font tables
- Table Directory: List of tables with checksums
- Required Tables:
- 'cmap': Character to glyph mapping
- 'glyf': Glyph data
- 'head': Font header
- 'hhea': Horizontal header
- 'hmtx': Horizontal metrics
- 'loca': Index to location
- 'maxp': Maximum profile
- 'name': Naming table
- 'post': PostScript information
- Optional Tables:
- 'kern': Kerning data
- 'GSUB': Glyph substitution
- 'GPOS': Glyph positioning
- 'OS/2': OS/2 and Windows metrics
Glyph Description
- Quadratic BΓ©zier Curves: Mathematical curve definitions
- On-Curve Points: Points that lie on the outline
- Off-Curve Points: Control points for curve generation
- Composite Glyphs: Glyphs built from component parts
Hinting System
- Grid-Fitting: Aligning outlines to pixel grid
- Delta Instructions: Fine-tuning at specific sizes
- Control Value Table: Global font parameters
- Font Program: Initialization code for rendering
History and Development
TrueType was developed by Apple in 1987 as a response to Adobe's Type 1 PostScript fonts. Apple wanted a font technology they could control and license freely. Microsoft licensed TrueType from Apple in 1989 and made it a core part of Windows 3.1. The format evolved to include advanced typography features through OpenType extensions while maintaining backward compatibility.
Code Examples
Python Font Analysis
import struct
from fontTools.ttLib import TTFont
from PIL import Image, ImageDraw, ImageFont
import matplotlib.pyplot as plt
class TTFAnalyzer:
def __init__(self, font_path):
self.font_path = font_path
self.font = TTFont(font_path)
def get_font_info(self):
"""Extract basic font information"""
name_table = self.font['name']
head_table = self.font['head']
os2_table = self.font.get('OS/2')
# Get font names
font_names = {}
for record in name_table.names:
if record.langID == 0x409: # English (US)
name_id = record.nameID
if name_id == 1: # Font Family
font_names['family'] = str(record)
elif name_id == 2: # Font Subfamily
font_names['style'] = str(record)
elif name_id == 4: # Full Name
font_names['full_name'] = str(record)
elif name_id == 6: # PostScript Name
font_names['postscript_name'] = str(record)
info = {
'file_path': self.font_path,
'names': font_names,
'version': f"{head_table.fontRevision:.3f}",
'units_per_em': head_table.unitsPerEm,
'created': head_table.created,
'modified': head_table.modified,
'glyph_count': self.font.getGlyphSet().keys().__len__(),
'has_kerning': 'kern' in self.font,
'has_ligatures': 'GSUB' in self.font
}
if os2_table:
info['weight_class'] = os2_table.usWeightClass
info['width_class'] = os2_table.usWidthClass
info['font_selection'] = os2_table.fsSelection
return info
def analyze_character_set(self):
"""Analyze supported character ranges"""
cmap = self.font.getBestCmap()
chars = list(cmap.keys())
ranges = {
'Basic Latin': (0x0020, 0x007F),
'Latin-1 Supplement': (0x0080, 0x00FF),
'Latin Extended-A': (0x0100, 0x017F),
'Latin Extended-B': (0x0180, 0x024F),
'Cyrillic': (0x0400, 0x04FF),
'Greek': (0x0370, 0x03FF),
'Arabic': (0x0600, 0x06FF),
'Chinese/Japanese/Korean': (0x4E00, 0x9FFF)
}
coverage = {}
for range_name, (start, end) in ranges.items():
range_chars = [c for c in chars if start <= c <= end]
total_possible = end - start + 1
coverage[range_name] = {
'supported': len(range_chars),
'total': total_possible,
'percentage': (len(range_chars) / total_possible) * 100
}
return coverage
def extract_kerning_pairs(self):
"""Extract kerning information"""
if 'kern' not in self.font:
return []
kerning_pairs = []
kern_table = self.font['kern']
for subtable in kern_table.kernTables:
if hasattr(subtable, 'kernTable'):
for (left_glyph, right_glyph), value in subtable.kernTable.items():
kerning_pairs.append({
'left': left_glyph,
'right': right_glyph,
'adjustment': value
})
return kerning_pairs
def render_text_sample(self, text, size=48, output_path=None):
"""Render text sample using the font"""
try:
# Create image
img_width, img_height = 800, 200
image = Image.new('RGB', (img_width, img_height), 'white')
draw = ImageDraw.Draw(image)
# Load font for rendering
pil_font = ImageFont.truetype(self.font_path, size)
# Calculate text position (centered)
bbox = draw.textbbox((0, 0), text, font=pil_font)
text_width = bbox[2] - bbox[0]
text_height = bbox[3] - bbox[1]
x = (img_width - text_width) // 2
y = (img_height - text_height) // 2
# Draw text
draw.text((x, y), text, font=pil_font, fill='black')
if output_path:
image.save(output_path)
return image
except Exception as e:
print(f"Error rendering text: {e}")
return None
def analyze_glyph_complexity(self):
"""Analyze glyph complexity and components"""
glyph_set = self.font.getGlyphSet()
glyph_analysis = {}
for glyph_name in list(glyph_set.keys())[:50]: # Analyze first 50 glyphs
glyph = glyph_set[glyph_name]
analysis = {
'name': glyph_name,
'width': glyph.width if hasattr(glyph, 'width') else 0,
'has_outline': hasattr(glyph, '_glyph') and hasattr(glyph._glyph, 'coordinates'),
'is_composite': False,
'components': []
}
if hasattr(glyph, '_glyph') and hasattr(glyph._glyph, 'isComposite'):
analysis['is_composite'] = glyph._glyph.isComposite()
if analysis['is_composite'] and hasattr(glyph._glyph, 'components'):
analysis['components'] = [comp.glyphName for comp in glyph._glyph.components]
glyph_analysis[glyph_name] = analysis
return glyph_analysis
# Usage examples
analyzer = TTFAnalyzer('font.ttf')
# Get basic font information
info = analyzer.get_font_info()
print(f"Font Family: {info['names'].get('family', 'Unknown')}")
print(f"Style: {info['names'].get('style', 'Unknown')}")
print(f"Version: {info['version']}")
print(f"Glyph Count: {info['glyph_count']}")
print(f"Units per EM: {info['units_per_em']}")
# Analyze character set coverage
coverage = analyzer.analyze_character_set()
for range_name, data in coverage.items():
if data['percentage'] > 0:
print(f"{range_name}: {data['supported']}/{data['total']} "
f"({data['percentage']:.1f}%)")
# Extract kerning pairs
kerning = analyzer.extract_kerning_pairs()
print(f"\nKerning pairs found: {len(kerning)}")
for pair in kerning[:5]: # Show first 5 pairs
print(f" {pair['left']} + {pair['right']}: {pair['adjustment']}")
# Render text sample
sample_image = analyzer.render_text_sample("The quick brown fox",
size=36,
output_path="font_sample.png")
# Analyze glyph complexity
glyph_analysis = analyzer.analyze_glyph_complexity()
composite_glyphs = [g for g in glyph_analysis.values() if g['is_composite']]
print(f"\nComposite glyphs: {len(composite_glyphs)}")
C++ Font Parsing
#include <iostream>
#include <fstream>
#include <vector>
#include <map>
#include <cstring>
struct TTFHeader {
uint32_t sfntVersion;
uint16_t numTables;
uint16_t searchRange;
uint16_t entrySelector;
uint16_t rangeShift;
};
struct TableDirectory {
char tag[4];
uint32_t checksum;
uint32_t offset;
uint32_t length;
};
struct HeadTable {
uint32_t version;
uint32_t fontRevision;
uint32_t checksumAdjustment;
uint32_t magicNumber;
uint16_t flags;
uint16_t unitsPerEm;
int64_t created;
int64_t modified;
int16_t xMin, yMin, xMax, yMax;
uint16_t macStyle;
uint16_t lowestRecPPEM;
int16_t fontDirectionHint;
int16_t indexToLocFormat;
int16_t glyphDataFormat;
};
class TTFParser {
private:
std::ifstream file;
TTFHeader header;
std::map<std::string, TableDirectory> tables;
uint32_t reverseBytes32(uint32_t value) {
return ((value & 0x000000FF) << 24) |
((value & 0x0000FF00) << 8) |
((value & 0x00FF0000) >> 8) |
((value & 0xFF000000) >> 24);
}
uint16_t reverseBytes16(uint16_t value) {
return ((value & 0x00FF) << 8) | ((value & 0xFF00) >> 8);
}
public:
bool loadFont(const std::string& filename) {
file.open(filename, std::ios::binary);
if (!file.is_open()) {
std::cerr << "Error opening font file: " << filename << std::endl;
return false;
}
// Read TTF header
file.read(reinterpret_cast<char*>(&header), sizeof(TTFHeader));
// Convert from big-endian
header.sfntVersion = reverseBytes32(header.sfntVersion);
header.numTables = reverseBytes16(header.numTables);
header.searchRange = reverseBytes16(header.searchRange);
header.entrySelector = reverseBytes16(header.entrySelector);
header.rangeShift = reverseBytes16(header.rangeShift);
// Verify TTF signature
if (header.sfntVersion != 0x00010000 && header.sfntVersion != 0x74727565) {
std::cerr << "Invalid TTF file format" << std::endl;
return false;
}
// Read table directory
for (int i = 0; i < header.numTables; i++) {
TableDirectory table;
file.read(reinterpret_cast<char*>(&table), sizeof(TableDirectory));
// Convert from big-endian
table.checksum = reverseBytes32(table.checksum);
table.offset = reverseBytes32(table.offset);
table.length = reverseBytes32(table.length);
// Store table with tag as key
std::string tag(table.tag, 4);
tables[tag] = table;
}
return true;
}
void printFontInfo() {
std::cout << "TTF Font Information:" << std::endl;
std::cout << " SFNT Version: 0x" << std::hex << header.sfntVersion << std::dec << std::endl;
std::cout << " Number of Tables: " << header.numTables << std::endl;
std::cout << "\nTables found:" << std::endl;
for (const auto& pair : tables) {
std::cout << " " << pair.first << " - Offset: " << pair.second.offset
<< ", Length: " << pair.second.length << std::endl;
}
}
bool readHeadTable(HeadTable& head) {
auto it = tables.find("head");
if (it == tables.end()) {
std::cerr << "Head table not found" << std::endl;
return false;
}
file.seekg(it->second.offset);
file.read(reinterpret_cast<char*>(&head), sizeof(HeadTable));
// Convert from big-endian
head.version = reverseBytes32(head.version);
head.fontRevision = reverseBytes32(head.fontRevision);
head.unitsPerEm = reverseBytes16(head.unitsPerEm);
head.flags = reverseBytes16(head.flags);
head.macStyle = reverseBytes16(head.macStyle);
head.lowestRecPPEM = reverseBytes16(head.lowestRecPPEM);
return true;
}
std::vector<uint32_t> getCharacterMap() {
std::vector<uint32_t> charCodes;
auto it = tables.find("cmap");
if (it == tables.end()) {
return charCodes;
}
file.seekg(it->second.offset);
uint16_t version, numTables;
file.read(reinterpret_cast<char*>(&version), sizeof(version));
file.read(reinterpret_cast<char*>(&numTables), sizeof(numTables));
version = reverseBytes16(version);
numTables = reverseBytes16(numTables);
// Simple character map extraction (simplified)
// In a real implementation, you'd parse the specific cmap subtables
return charCodes;
}
~TTFParser() {
if (file.is_open()) {
file.close();
}
}
};
// Usage
int main() {
TTFParser parser;
if (parser.loadFont("font.ttf")) {
parser.printFontInfo();
HeadTable head;
if (parser.readHeadTable(head)) {
std::cout << "\nHead Table Information:" << std::endl;
std::cout << " Units per EM: " << head.unitsPerEm << std::endl;
std::cout << " Font Revision: " << (head.fontRevision >> 16) << "."
<< (head.fontRevision & 0xFFFF) << std::endl;
std::cout << " Flags: 0x" << std::hex << head.flags << std::dec << std::endl;
}
}
return 0;
}
Web Font Loading (CSS/JavaScript)
/* CSS Font Face Declaration */
@font-face {
font-family: 'CustomFont';
src: url('font.woff2') format('woff2'),
url('font.woff') format('woff'),
url('font.ttf') format('truetype');
font-weight: normal;
font-style: normal;
font-display: swap; /* Improve loading performance */
}
/* Usage */
.custom-text {
font-family: 'CustomFont', Arial, sans-serif;
font-size: 18px;
line-height: 1.4;
}
/* Font loading optimization */
@font-face {
font-family: 'CustomFont';
src: url('font.ttf') format('truetype');
font-weight: 400;
font-style: normal;
font-display: fallback;
unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02BB-02BC, U+02C6, U+02DA, U+02DC, U+2000-206F, U+2074, U+20AC, U+2122, U+2191, U+2193, U+2212, U+2215, U+FEFF, U+FFFD;
}
// Font Loading API
class FontLoader {
static async loadFont(fontName, fontUrl) {
try {
const font = new FontFace(fontName, `url(${fontUrl})`);
const loadedFont = await font.load();
document.fonts.add(loadedFont);
console.log(`Font ${fontName} loaded successfully`);
return true;
} catch (error) {
console.error(`Failed to load font ${fontName}:`, error);
return false;
}
}
static checkFontSupport(fontFamily) {
return document.fonts.check(`12px "${fontFamily}"`);
}
static async waitForFontsReady() {
await document.fonts.ready;
console.log('All fonts are ready');
}
static getFontInfo() {
const fonts = [];
for (const font of document.fonts) {
fonts.push({
family: font.family,
style: font.style,
weight: font.weight,
stretch: font.stretch,
status: font.status
});
}
return fonts;
}
}
// Usage
(async () => {
// Load custom font
await FontLoader.loadFont('MyCustomFont', 'path/to/font.ttf');
// Check if font is available
const isAvailable = FontLoader.checkFontSupport('MyCustomFont');
console.log('Font available:', isAvailable);
// Wait for all fonts to be ready
await FontLoader.waitForFontsReady();
// Get information about loaded fonts
const fontInfo = FontLoader.getFontInfo();
console.log('Loaded fonts:', fontInfo);
})();
// Font loading with fallback
function loadFontWithFallback(fontName, fontUrl, fallbackFont) {
const link = document.createElement('link');
link.rel = 'preload';
link.as = 'font';
link.type = 'font/ttf';
link.href = fontUrl;
link.crossOrigin = 'anonymous';
link.onload = () => {
const style = document.createElement('style');
style.textContent = `
@font-face {
font-family: '${fontName}';
src: url('${fontUrl}') format('truetype');
font-display: swap;
}
`;
document.head.appendChild(style);
};
link.onerror = () => {
console.warn(`Failed to load ${fontName}, using fallback: ${fallbackFont}`);
// Apply fallback font to elements
const elements = document.querySelectorAll(`[style*="font-family: '${fontName}"]`);
elements.forEach(el => {
el.style.fontFamily = fallbackFont;
});
};
document.head.appendChild(link);
}
Common Use Cases
Desktop Publishing
- Document Creation: Word processors and layout software
- Print Design: Books, magazines, and brochures
- Corporate Branding: Consistent typography across materials
- Technical Documentation: Manuals and specification documents
Web Development
- Website Typography: Custom fonts for web design
- Branding Elements: Logo and header fonts
- Reading Interfaces: E-books and article layouts
- User Interface Design: Application and interface fonts
Software Applications
- Operating Systems: System fonts for UI elements
- Mobile Apps: Custom typography in applications
- Game Development: In-game text and interface fonts
- Embedded Systems: Display text in devices
Digital Media
- Video Graphics: Text overlays and titles
- Presentation Software: Slide typography
- Social Media: Custom text in graphics
- Email Marketing: HTML email typography
Font Optimization and Performance
File Size Optimization
# Font subsetting (remove unused characters)
pyftsubset font.ttf --output-file=subset.ttf --unicodes=U+0020-007F
# Convert to WOFF/WOFF2 for web use
woff2_compress font.ttf
# Remove hinting to reduce file size
ttfautohint --no-info font.ttf font-optimized.ttf
Loading Strategies
- Font-display: Control font rendering behavior
- Preloading: Load critical fonts early
- Subsetting: Include only required characters
- Progressive Enhancement: Graceful fallbacks
Performance Considerations
- Render Blocking: Fonts can block page rendering
- FOIT/FOUT: Flash of Invisible/Unstyled Text
- Critical Path: Impact on page load times
- Caching: Browser font cache optimization
TTF remains a cornerstone of digital typography, providing reliable, scalable font rendering across platforms while supporting advanced typographic features and optimization techniques for modern applications.
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